HomeGamesUpdatesPricingMethodology
Steam News12 March 201511y ago

Fermi's Path weekly Devblog 4

Enemies #1: Base Enemies On the path, the player might encounter enemy particles. The so-called Statics hold their ground and must be avoided or destroyed by Fermi.

Full notes

Full Fermi's Path update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedEnemies #1: Base EnemiesOn the path, the player might encounter enemy particles. The so-called Statics hold their ground and must be avoided or destroyed by Fermi. Some Statics might even start shooting a weapon when Fermi comes close. Another kind of hostile particles is the Chaser which – when encountered - starts floating in front of Fermi while shooting him. The time until it departs differs between the various kinds of Chasers. Don't want to miss the latest news and media about Fermi's Path? Keep yourself up to date by following our social media channels! https://www.facebook.com/fermispath https://twitter.com/fermispath The Fermi's Path Team

Fermi's Path changes

changedOn the path, the player might encounter enemy particles. The so-called Statics hold their ground and must be avoided or destroyed by Fermi. Some Statics might even start shooting a weapon when Fermi comes close. Another kind of hostile particles is the Chaser which – when encountered - starts floating in front of Fermi while shooting him. The time until it departs differs between the various kinds of Chasers. Don't want to miss the latest news and media about Fermi's Path? Keep yourself up to date by following our social media channels! https://www.facebook.com/fermispath https://twitter.com/fermispath The Fermi's Path Team

Enemies #1: Base Enemies

On the path, the player might encounter enemy particles. The so-called Statics hold their ground and must be avoided or destroyed by Fermi. Some Statics might even start shooting a weapon when Fermi comes close. Another kind of hostile particles is the Chaser which – when encountered - starts floating in front of Fermi while shooting him. The time until it departs differs between the various kinds of Chasers. Don't want to miss the latest news and media about Fermi's Path? Keep yourself up to date by following our social media channels! https://www.facebook.com/fermispath https://twitter.com/fermispath The Fermi's Path Team

Source

Steam News / 12 March 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.