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Steam News30 June 20266d ago

Alpha 0.0.16: Physics and Performance Improvements

Demo has been updated based on player feedback Collision physics reworked to be less frustrating. Yes, this includes fixing those janky guardrails.

Full notes

Full FENDERSHOT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Gameplay
  • Maps
  • Events
changedDemo has been updated based on player feedback
changedCollision physics reworked to be less frustrating. Yes, this includes fixing those janky guardrails.
changedPerformance improvements for vehicle physics and NPC behaviours (Previous demo was already highly optimized, this bit is to accommodate larger maps that are coming in future updates)
changedMinor bug fixes for player alerts and reset system

FENDERSHOT changes

changedDemo has been updated based on player feedback
changedCollision physics reworked to be less frustrating. Yes, this includes fixing those janky guardrails.
changedPerformance improvements for vehicle physics and NPC behaviours (Previous demo was already highly optimized, this bit is to accommodate larger maps that are coming in future updates)
changedMinor bug fixes for player alerts and reset system

Demo has been updated based on player feedback

  • Collision physics reworked to be less frustrating. Yes, this includes fixing those janky guardrails.

  • Handling refinements to give the cars a better sense of weight while still being responsive

  • Performance improvements for vehicle physics and NPC behaviours (Previous demo was already highly optimized, this bit is to accommodate larger maps that are coming in future updates)

  • Minor bug fixes for player alerts and reset system

Source

Steam News / 30 June 2026

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