In this update6
Full notes
Full Fellowship update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Performance
Fellowship changes
We're excited to announce the release of patch 0.15.00, focusing on enriching gameplay with new content. This update is all about giving players more options to create unique builds and gameplay strategies.
Introducing Spiral Carnage Combo Skill
Experience the Barbarian's latest feat, "Spiral Carnage." Armed with blades from the Lancer & Warrior, the Barbarian executes the Blunt Gyro maneuver, hurling two spiraling blades that inflict damage to enemies in their path and carve a route of devastation.
Changelog
New Perks
Formation Boost: Enhances the effects of formation buffs.
Combo Master: Reduces the energy cost of combo skills.
Fast Hands: Increases the frequency of interval-based synergies.
Skills & Synergies
New Combo Skill: Spiral Carnage.
- Archer3 new synergies.
- Lancer3 new synergies.
- Priest1 new synergy.
- Holy Knight1 new synergy.
- Fire Mage2 new synergies.
- Barbarian2 new synergies.
Adjustments to various existing synergies.
Level Adjustments
Reduced the number of eel enemies in the Sand Dunes biome.
General Updates
Added visual effect for the daze condition
Heroes stop attacking after being dazed bug fixed
Various minor bug fixes and optimizations
We're eager for you to try out these new additions and enhancements. Your feedback is always welcome, as it helps us continue to improve and expand Fellowship. Share your experiences and ideas with us on our Discord and through our community channels.
Happy adventuring, The Fellowship Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
