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Steam News20 February 20264mo ago

Hotfix Patch Notes

It’s been an exciting 24 hours since the launch of Early Access Season 2 and we’ve received some very helpful feedback that has helped isolate some bugs and driven some adjustments to the balance of the game.

Full notes

Full Fellowship update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions14 changes2 removals
  • Performance
  • Workshop
  • UI and audio
  • Store
  • Fixes
  • Balance
changedIt’s been an exciting 24 hours since the launch of Early Access Season 2 and we’ve received some very helpful feedback that has helped isolate some bugs and driven some adjustments to the balance of the game. As you are progressing through the game, we are keeping an eye on balancing (in particular Hero balancing) and will address any unintended straggling performance in future updates.
changedThanks to everyone who has been reporting issues through the in-game feedback tool, it’s been essential in identifying the root cause of some of these issues.
fixedUIFixed an issue where developer buttons were being shown on the ‘Recently Played With’ screen.
removedUIRemoved the Store button from the menu while not in the Stronghold.
fixedWOODLAND GLADEFixed an issue where quests given by ‘Roland’ were unable to be returned to him.
fixedWOODLAND GLADEFixed an issue where quests in the ‘Old Watchtower’ area were not registering kills of Ashen Firestarters and other enemies correctly.

It’s been an exciting 24 hours since the launch of Early Access Season 2 and we’ve received some very helpful feedback that has helped isolate some bugs and driven some adjustments to the balance of the game. As you are progressing through the game, we are keeping an eye on balancing (in particular Hero balancing) and will address any unintended straggling performance in future updates.

Thanks to everyone who has been reporting issues through the in-game feedback tool, it’s been essential in identifying the root cause of some of these issues.

UI

  • Fixed an issue where developer buttons were being shown on the ‘Recently Played With’ screen.

  • Removed the Store button from the menu while not in the Stronghold.

WOODLAND GLADE

  • Fixed an issue where quests given by ‘Roland’ were unable to be returned to him.

  • Fixed an issue where quests in the ‘Old Watchtower’ area were not registering kills of Ashen Firestarters and other enemies correctly.

  • Fixed an issue where the ‘Pillagers’ are enraged, they had lower health instead of higher health.

JOURNEY TO STRONGHOLD

  • Fixed an issue where the player was spawned outside of the Tutorial, preventing progress beyond the camera stage.

  • Fixed an issue where the player was not being granted the correct abilities.

ITEMIZATION

  • Fixed an issue where the overtime check was being called despite the timer not being present at that difficulty - causing loot to be degraded in some dungeons where not intended.

  • Tooltip updated for [Divine Aether].

HEROES

Aeona

  • [Amend Fate] now has a maximum amount of cleanse equal to 50% of the target's maximum health.

  • [Restore Continuity] now has a maximum amount of cleanse equal to 50% of the target's maximum health.

  • [Chrono Tap] now grants 1.5% Mana per stack (was 2.5%).

  • The Legendary [Time-Warped Drape of the Lone Diety] now increases Cooldown Acceleration by +100% for 1 second (was 1.5 seconds)

  • Tooltip updated for Aeona’s [Epoch Break] buff.

  • Tooltip updated for Aeona’s [Quickening] buff.

Ardeos

  • The talent [Crash and Burn] tooltip updated to show the correct value. No changes to functionality

  • The talent [Rolling Flames] tooltip updated to show the correct value. No changes to functionality

WEAPONS

  • Weapon Abilities are no longer affected by Cooldown Acceleration.

  • [Chronoshift] cooldown has been reduced to 180 seconds (was 200 seconds).

  • [Fated Strike] cooldown has been reduced to 60 seconds (was 72 seconds).

  • [Twilight Skybolt] damage has been reduced by 40%.

RELICS

  • [Revive] is now mouse-over targeting by default, and can be toggled by right-clicking the ability on the ability bar.

CURSES

  • [Empowered Minions] now grant 3x Kill Score.

  • [Storm Shield] damage was increased by 20%.

  • [Storm Shield] cooldown was increased by 32%.

DUNGEONS

Heart of Tuzari

  • On champion difficulty, [Prophet Ez’rath’s Chosen] (his minions) - will now apply the damage over time effect on all players when sacrificing themselves - as intended.

Source

Steam News / 20 February 2026

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