Full notes
Full FELLCHASER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- UI and audio
- Fixes
- Gameplay
Fixed bug where health buffs/debuffs carried in between runs.
Fixed bug where timer didn’t pause when pausing on gameplay map.
Fixed multiple typos in John trade text, cutscene text, and encyclopedia text.
Fixed end game achievements not being accomplished.
Balanced Guts, glitter, and glory and vigils eye ingredients.
Removed decal from charge crystal.
Fixed bug where crystal charge only gives 2 shields.
Removed glow bugs from environment assets.
Increased chance of difficulty 2 rooms to the main path in the gameplay map.
Fixed default potion bottle not appearing in encyclopedia after being collected.
Locked encyclopedia until after the player finishes the game once.
Updated re-run text to more efficiently communicate a re-run.
Fixed bug where enemies were not being buffed in re-run mode
Add slight offset to totem and turret sprites so they don't overlap when player has both tags.
Source
Changelog.gg summarizes and formats this update. How we read updates.
