Feline Forensics and the Meowseum Mystery
Steam News 14 May 20266d ago

Patch Notes v1.01 (5.14.26)

Feature Updates: Dialogue while investigating certain areas of the tutorial (the desk, the bookshelf, the cabinet) will now not exit at the end of chain, and instead loop back to the multiple choice prompt, except when…

Update log

Full Feline Forensics and the Meowseum Mystery update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

8 fixes1 addition3 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Store
  • Performance
changedDialogue while investigating certain areas of the tutorial (the desk, the bookshelf, the cabinet) will now not exit at the end of chain, and instead loop back to the multiple choice prompt, except when (for tutorial purposes) it's important for players to notice the unlocking HUD buttons.
addedAn option is now available in the settings ("off" by default) for players to enable an "Auto Examine" function that will allow them to immediately complete evidence examinations.
fixedFixed an issue where dsylexic-friendly fonts were not aligned properly in fill-in-the-blank puzzles.
fixedFixed an issue where some "new keyword" indicators would not deactivate after being selected.
fixedFixed an issue where the HUD indicator for the profiles binder would be activated despite having no open disputes.
fixedFixed an issue where an item (the contract) would be removed from inventory after conversation with an NPC (the Critic).

Feature Updates:

  • Dialogue while investigating certain areas of the tutorial (the desk, the bookshelf, the cabinet) will now not exit at the end of chain, and instead loop back to the multiple choice prompt, except when (for tutorial purposes) it's important for players to notice the unlocking HUD buttons.

  • An option is now available in the settings ("off" by default) for players to enable an "Auto Examine" function that will allow them to immediately complete evidence examinations.

Bug Fixes:

  • Fixed an issue where dsylexic-friendly fonts were not aligned properly in fill-in-the-blank puzzles.

  • Fixed an issue where some "new keyword" indicators would not deactivate after being selected.

  • Fixed an issue where the HUD indicator for the profiles binder would be activated despite having no open disputes.

  • Fixed an issue where an item (the contract) would be removed from inventory after conversation with an NPC (the Critic).

  • Fixed an issue where dialogue/typing sound effects would not work outside of the tutorial.

  • Fixed an issue where page turn sounds would not trigger when changing pages in the profiles binder.

  • Default volume for sound effects is now higher.

  • The exit arrow for a specific room (the museum's backroom) now animates in the correct direction.

  • Fixed an issue where some characters could be asked about a mismatched testimony prior to giving their's (the Podcaster about the Guard, and the Critic about the Old-Timer)

  • Fixed a rare error when opening the profiles binder during the tutorial.

Known Issues (Working on Fixes ASAP):

  • An issue where some players, occassionally, will be stuck in a loading screen when moving between rooms of the museum. For now, closing and reopening the game resolves this issue, and does not reset progress.

  • An issue where the player might lose control of the Detective after completing the tutorial puzzle. For now, closing and reopening the game resolves this issue, and does not reset progress.

  • An issue where some players do not receive the achievement for completing the tutorial puzzle, despite receiving it from the same puzzle in the demo.

  • A rare bug when playing on Steam Deck that doesn't render some lights properly.

  • A rare bug during the tutorial that flashes a large circle on the screen.

Source

Steam News / 14 May 2026

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