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Steam News15 September 201510y ago

Update 1.0.2

Version 1.0.2 of Feist just went live on Steam and Itch, Humble and GOG will follow in the next days. The most important change is that the game now saves the last savepoint, not just the last level.

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedVersion 1.0.2 of Feist just went live on Steam and Itch, Humble and GOG will follow in the next days. The most important change is that the game now saves the last savepoint, not just the last level. This means when you quit the game and then select «continue» in the main menu, you won't have to replay the whole level but only the bit from the last savepoint. We've also added a workaround for our biggest crash bug. Thanks to everyone for your crash reports! We couldn't reproduce it ourself and the logs weren't very useful, so it took a lot of time to narrow it down. Thanks for your patience! 1.0.2 - «continue» now restarts from the last savepoint instead of the beginning of the level - Fix a crash that occured in the fourth and fifth levels - More error resilient Steam Cloud saves - Fix instance where player was killed by a defused trap 1.0.1 - Write save to disk regularily to avoid loss on crash - Fix GOG Galaxy not tracking achievements when offline - Translation tweaks If you run into any problems, you can reach us at support@playfeist.net Follow us on Twitter @FeistGame to get the latest news.

Version 1.0.2 of Feist just went live on Steam and Itch, Humble and GOG will follow in the next days. The most important change is that the game now saves the last savepoint, not just the last level. This means when you quit the game and then select «continue» in the main menu, you won't have to replay the whole level but only the bit from the last savepoint. We've also added a workaround for our biggest crash bug. Thanks to everyone for your crash reports! We couldn't reproduce it ourself and the logs weren't very useful, so it took a lot of time to narrow it down. Thanks for your patience! 1.0.2 - «continue» now restarts from the last savepoint instead of the beginning of the level - Fix a crash that occured in the fourth and fifth levels - More error resilient Steam Cloud saves - Fix instance where player was killed by a defused trap 1.0.1 - Write save to disk regularily to avoid loss on crash - Fix GOG Galaxy not tracking achievements when offline - Translation tweaks If you run into any problems, you can reach us at support@playfeist.net Follow us on Twitter @FeistGame to get the latest news.

Source

Steam News / 15 September 2015

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