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Steam News24 February 20264mo ago

Feed The Maw Demo Update v0.1.4

Added Gameplay: Added Island Blessing: Shaman's Touch UI: Added a red flash animation to the blessing point counter when it reaches 0 UI: Added a HUD feedback indicator when Push To Talk [V] is active Changes Audio: Red

In this update2

Full notes

Full Feed The Maw update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
addedAddedGameplay: Added Island Blessing: Shaman's Touch
addedAddedUI: Added a red flash animation to the blessing point counter when it reaches 0
addedAddedUI: Added a HUD feedback indicator when Push To Talk [V] is active
changedChangesAudio: Reduced Bell SFX volume by 50%
changedChangesGameplay: Narcolepsy is now triggered every X seconds in real-time
addedChangesGameplay: Spears and Axes can now perform heavy attacks even with 1 durability remaining

Feed The Maw changes

addedGameplay: Added Island Blessing: Shaman's Touch
addedUI: Added a red flash animation to the blessing point counter when it reaches 0
addedUI: Added a HUD feedback indicator when Push To Talk [V] is active
changedAudio: Reduced Bell SFX volume by 50%
changedGameplay: Narcolepsy is now triggered every X seconds in real-time

Added

  • GameplayAdded Island Blessing: Shaman's Touch
  • UIAdded a red flash animation to the blessing point counter when it reaches 0
  • UIAdded a HUD feedback indicator when Push To Talk [V] is active

Changes

  • AudioReduced Bell SFX volume by 50%
  • Gameplay: Narcolepsy is now triggered every X seconds in real-time

  • Gameplay: Spears and Axes can now perform heavy attacks even with 1 durability remaining

  • GameplayFixed a bug where coconuts spawned from trees would disappear in the next round, causing the hotbar to get stuck
  • GameplayFixed an issue where the Spear did not lose durability when thrown by a client and hitting an entity (Creature or Player)
  • GameplayFixed a bug where the Center Gauge would get stuck if an Axe broke during a heavy attack
  • GameplayFixed a bug where players could clip through boxes and barrels after entering quicksand
  • MapFixed small hill issues

Source

Steam News / 24 February 2026

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