In this update4
Full notes
Full FEED THE AI update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
FEED THE AI changes
Hey!
We hit over 3k wishlists on Steam ❤️ And thanks to you, FEED THE AI was sitting at #1 incremental game on itch for a few days, which honestly feels surreal. Thank you so much for playing, rating the game, and sharing feedback. It’s super motivating and really pushes me to keep working on the full game.
Changes in 0.30:
Visual improvements – the game is now much more vibrant and contrasty • Better looking Virus Data and Light Data • Removed the CRT background shader - mostly because it completely destroyed video compression in gameplay clips, but after removing it the game actually started looking way cleaner and more colorful lol
Balance changes - Tyrant is no longer insanely OP, while Protector got slightly buffed • Added extra Light Data buff levels • Added another level for Data Cluster • New light flash effect at the start of each round to make Data easier to spot early on • Countdown with flashing light during the last 4 seconds of stages • Lots of smaller gameplay and polish improvements overall
This is probably the last major update for the demo. From now on I’m mainly focusing on the full version of the game.
Steam post image
Some new mechanics already made for the full game:
Chain Lightning (yeah, I know… very original. But it looks sick!) • Firewall Data that will make collecting Data harder
Thanks again for all the support ❤️
Source
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