The first playable demo of Feather Rogue is out now! Build a deck of elemental cards, stack conditions on a tactical grid, and trigger chain reactions that cascade across the whole board in a single turn.
In this update1
Full notes
Full Feather Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions1 change0 removals
Balance
Gameplay
changedThe first playable demo of Feather Rogue is out now!Build a deck of elemental cards, stack conditions on a tactical grid, and trigger chain reactions that cascade across the whole board in a single turn. No reflexes just you, the grid, and the perfect sequence waiting to be found.
addedThe first playable demo of Feather Rogue is out now!This is Demo v1 , an early slice of the full game. I'm actively building and more demo updates are on the way: new cards, more elemental reactions, balance passes, and quality of life improvements based on your feedback.
addedThe first playable demo of Feather Rogue is out now!Wishlist Feather Rogue to get notified the moment new demo updates and the full release go live.
Feather Rogue changes
changedBuild a deck of elemental cards, stack conditions on a tactical grid, and trigger chain reactions that cascade across the whole board in a single turn. No reflexes just you, the grid, and the perfect sequence waiting to be found.
addedThis is Demo v1 , an early slice of the full game. I'm actively building and more demo updates are on the way: new cards, more elemental reactions, balance passes, and quality of life improvements based on your feedback.
addedWishlist Feather Rogue to get notified the moment new demo updates and the full release go live.
The first playable demo of Feather Rogue is out now!
Build a deck of elemental cards, stack conditions on a tactical grid, and trigger chain reactions that cascade across the whole board in a single turn. No reflexes just you, the grid, and the perfect sequence waiting to be found.
This is Demo v1, an early slice of the full game. I'm actively building and more demo updates are on the way: new cards, more elemental reactions, balance passes, and quality of life improvements based on your feedback.
Try the demo now and let me know what you think, broken combos, bugs, favorite cards, anything. Every bit of feedback shapes the next build.
Wishlist Feather Rogue to get notified the moment new demo updates and the full release go live.
Set the trap. Pull one thread. Watch everything fall.