HomeGamesUpdatesPricingMethodology
Steam News15 June 202621d ago

100K+ Copies Sold

100K+ sales milestone reached. Scratch Creek is now the best-selling fears to fathom episode to date. Thank you for your time and attention.

Full notes

Full Fears to Fathom® - Scratch Creek update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
addedReleasing this co-op experience and watching players interact with it has been a monumental learning experience. This game ended up being longer than I'd initially intended for this experimental episode. After Woodbury, I felt like I needed to work towards something new. While this may not be a perfect game, but the idea of bringing people together and sharing a good time for a few hours to experience a story felt like a beautiful idea that was worth the risk at the time.
changedThank you from the bottom of my heart for giving my work any attention. It has profoundly changed my life.

Fears to Fathom® - Scratch Creek changes

addedReleasing this co-op experience and watching players interact with it has been a monumental learning experience. This game ended up being longer than I'd initially intended for this experimental episode. After Woodbury, I felt like I needed to work towards something new. While this may not be a perfect game, but the idea of bringing people together and sharing a good time for a few hours to experience a story felt like a beautiful idea that was worth the risk at the time.
changedThank you from the bottom of my heart for giving my work any attention. It has profoundly changed my life.

100K+ sales milestone reached. Scratch Creek is now the best-selling fears to fathom episode to date.

Thank you for your time and attention.

Releasing this co-op experience and watching players interact with it has been a monumental learning experience. This game ended up being longer than I'd initially intended for this experimental episode. After Woodbury, I felt like I needed to work towards something new. While this may not be a perfect game, but the idea of bringing people together and sharing a good time for a few hours to experience a story felt like a beautiful idea that was worth the risk at the time.

I apologize for the bugs that came up on release, 99% of them are now patched. I had to work with a very tight timeline for the release to dodge the upcoming summer sale.

Thank you from the bottom of my heart for giving my work any attention. It has profoundly changed my life.

Source

Steam News / 15 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.