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Steam News23 January 20197y ago

Fear the Night Patch 29. 53778

Greetings Survivors, We will be pushing a minor patch today on January 22 at 10:00 pm PST.

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Full Fear the Night - 恐惧之夜 update

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Greetings Survivors, We will be pushing a minor patch today on January 22 at 10:00 pm PST. Below you can check the complete list of changes: Fixes ● Fixed an issue where server restart would automatically set the generators to be on. ● Fixed an issue where UA robots getting stuck below the ground could not be teleported up to nearby UA Portal. ● Fixed an issue where Leaper zombies would keep jumping if blocked by Spiked Wall. ● Fixed an issue where the lethal radioactive fog appeared areas that are not designated as kill zone surrounding the map perimeter. Edit: A change that was not originally documented: Zombies that spawn while attempting to occupy a shelter will be stronger than the zombies in the surrounding area.

What changed

1 fix0 additions0 changes0 removals
  • Server
fixedGreetings Survivors, We will be pushing a minor patch today on January 22 at 10:00 pm PST. Below you can check the complete list of changes: Fixes ● Fixed an issue where server restart would automatically set the generators to be on. ● Fixed an issue where UA robots getting stuck below the ground could not be teleported up to nearby UA Portal. ● Fixed an issue where Leaper zombies would keep jumping if blocked by Spiked Wall. ● Fixed an issue where the lethal radioactive fog appeared areas that are not designated as kill zone surrounding the map perimeter. Edit: A change that was not originally documented: Zombies that spawn while attempting to occupy a shelter will be stronger than the zombies in the surrounding area.

Fear the Night - 恐惧之夜 changes

fixedGreetings Survivors, We will be pushing a minor patch today on January 22 at 10:00 pm PST. Below you can check the complete list of changes: Fixes ● Fixed an issue where server restart would automatically set the generators to be on. ● Fixed an issue where UA robots getting stuck below the ground could not be teleported up to nearby UA Portal. ● Fixed an issue where Leaper zombies would keep jumping if blocked by Spiked Wall. ● Fixed an issue where the lethal radioactive fog appeared areas that are not designated as kill zone surrounding the map perimeter. Edit: A change that was not originally documented: Zombies that spawn while attempting to occupy a shelter will be stronger than the zombies in the surrounding area.

Source

Steam News / 23 January 2019

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