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Steam News28 October 20258mo ago

Hotfix v1.6.4

PlayStation 5: 1.006.004 Xbox Series X|S: 1.6.4.0 PC: 1.6.4 Windows PC: 1.6.4.0 Overview Hotfix 1.6.4 focuses on tuning FBC: Firebreak’s balance and improving rewards at higher Threat Levels.

In this update2

Full notes

Full FBC: Firebreak update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition10 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
  • Performance
fixedOverviewHotfix 1.6.4 focuses on tuning FBC: Firebreak’s balance and improving rewards at higher Threat Levels. Corrupted Items now scale with difficulty; Trace drops have been increased, and enemy waves in Alternative Objectives at higher Threat levels are more manageable.
changedOverviewThe update also includes fixes to achievements, localization, and several gameplay and stability issues, plus a small visual update to emitter plates in Frequency Shift.
changedPatch notesEconomy & Balance Changes:
changedPatch notesThe number of Corrupted Items that spawn during a Corrupted Crisis from the Crisis Board now scales with Threat level: Easy - 1 Corrupted Item Normal - 2 Corrupted Items Hard/Extreme - 3 Corrupted Items
changedPatch notesIncreased Trace drop chance and amounts from Powerful Enemies on higher Threat Levels: Hard 20% (was 10%) Extreme 40% (was 10%) Trace drops now yield 1-2 Trace instead of always 1.
changedPatch notesAdjusted enemy spawn rates during 'Survive the Hiss' and 'Recover' objectives on Hard and Extreme Threat Levels to be less... endless.

FBC: Firebreak changes

fixedHotfix 1.6.4 focuses on tuning FBC: Firebreak’s balance and improving rewards at higher Threat Levels. Corrupted Items now scale with difficulty; Trace drops have been increased, and enemy waves in Alternative Objectives at higher Threat levels are more manageable.
changedThe update also includes fixes to achievements, localization, and several gameplay and stability issues, plus a small visual update to emitter plates in Frequency Shift.
changedEconomy & Balance Changes:
changedThe number of Corrupted Items that spawn during a Corrupted Crisis from the Crisis Board now scales with Threat level: Easy - 1 Corrupted Item Normal - 2 Corrupted Items Hard/Extreme - 3 Corrupted Items
changedIncreased Trace drop chance and amounts from Powerful Enemies on higher Threat Levels: Hard 20% (was 10%) Extreme 40% (was 10%) Trace drops now yield 1-2 Trace instead of always 1.

PlayStation 5: 1.006.004 Xbox Series X|S: 1.6.4.0 PC: 1.6.4 Windows PC: 1.6.4.0

Overview

Hotfix 1.6.4 focuses on tuning FBC: Firebreak’s balance and improving rewards at higher Threat Levels. Corrupted Items now scale with difficulty; Trace drops have been increased, and enemy waves in Alternative Objectives at higher Threat levels are more manageable.

The update also includes fixes to achievements, localization, and several gameplay and stability issues, plus a small visual update to emitter plates in Frequency Shift.

Patch notes

Economy & Balance Changes:

  • The number of Corrupted Items that spawn during a Corrupted Crisis from the Crisis Board now scales with Threat level:

    • Easy - 1 Corrupted Item

    • Normal - 2 Corrupted Items

    • Hard/Extreme - 3 Corrupted Items

  • Banishing a Corrupted Item with the Neutralizer (or Black Rock Rounds) now always drops Trace.

  • Increased Trace drop chance and amounts from Powerful Enemies on higher Threat Levels:

    • Hard 20% (was 10%)

    • Extreme 40% (was 10%)

    • Trace drops now yield 1-2 Trace instead of always 1.

  • Adjusted enemy spawn rates during 'Survive the Hiss' and 'Recover' objectives on Hard and Extreme Threat Levels to be less... endless.

Achievements/Trophies:

  • The OSHA Compliant can now consistently be unlocked by completing any Corrupted Crisis on Hard or Extreme Threat Level with no one downed.

    • NoteThe in-game description still lists "Corruption Level 3" as a requirement. This text issue will be fixed in a future update.

Bug Fixes:

  • Fixed an issue where the BOOMbox sometimes failed to be placed or appeared in the wrong location.

  • Fixed an issue where the Experimental Amplification Gun Mod could damage the player when shooting at long range

    • Note: The Mod still causes self-damage at point-blank range, as intended

  • Fixed an issue in Outbreak where barrels could be ejected from the Poison Mixer if two correct ones were inserted consecutively

  • Various crash fixes and stability improvements

Localization Fixes:

  • Added missing subtitles for the Lab Rat Voice Pack

  • Various localization improvements across multiple languages

Miscellaneous:

  • Updated the visual design on emitter plates in Frequency Shift

Already fixed in 1.6.3 (but previously undocumented):

  • Players now always start the Tutorial without equipped Perks or Gun Mods, regardless of their current loadout

  • Fixed an issue in Outbreak where repairing chemical sprayers before loading the correct barrels into the Poison Mixer could break the objective.

List of currently known issues not related to this patch here:

https://steamcommunity.com/app/2272540/discussions/0/500576489694044746/

Source

Steam News / 28 October 2025

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