Full notes
Full Fatty Rabbit Hole update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
It's finally time for an update - patch 1.8.232 is here, and it's got a lot of things in it! Here's the full list of changes, improvements, and additions: The big stuff:
Added a new game mode, "Limited", which lets you play the game in a set order (and has an actual finish!)
Added seasonal game modes that appear to play for a limited time every month
Added a new high score screen which tracks many more high scores
Added language options for Spanish, German, and French
Added new stats for Limited and Holiday games
Added/updated several achievements
Added a version of the game for Ubuntu
Updated to new game engine (GameMaker Studio 2)
Graphic enhancements & updates:
Made the rabbit's belly expand as he progresses through a level
Added a callout and new artwork to the title screen for when holiday modes are available to play
Added an extra layer of background effects to the edges of the hole, to give it more depth
Added particle effects for when rocks bump the edge of the hole
Added a new effect to water so that upcoming obstacles are a easier to anticipate, but still obscured
Added a new splash animation and sound effect for when rocks (and other similar obstacles) exit water
Added new particle effects to end of round "finish line"
Added extra effects to the "end round" rabbit for when you sustain lots of damage during a round
Changed the "round complete" text to better on 4:3 aspect screens
Switched out "bonus blip" font for an alternate version
Switched out the "spinner wheel" font for an alternate version
Smoothed out some of the motion in the game where objects, text, or the camera zoom or move
Cleaned up the way the falling food on the title screen is generated/drawn so there are less gaps
Audio enhancements & updates:
Added new sound effects for when rocks hit the edge of the hole
Added a new sound effect to levels with water for when the water lowers
Added a new sound effect for when Scoop Mail drops
Gameplay enhancements & updates:
Made taking damage reset edge scraping to stop double hits from happening
Made it slightly more likely for the eyeball boss to perform the flying attack
Bug fixes:
Fixed a spelling mistake in the tutorial
Fixed a small bug in "Nest" which made egg images less random than they should have been
Fixed a bug where falling time stat wasn't incremented if the player died before finishing the round
Fixed file syncing between platforms
Miscellaneous:
Adjusted the way Grizzly Bearista enters the room, to hide a split-second where he wasn't visible when the game starts
Improved the way swiping/flicking the screen works on touchscreens
Enabled fullscreen switching in macOS version
Removed some unused assets
Known issues:
The game name appears as "Unknown" on the Activities bar on Ubuntu
Switching the game to full screen while in the video menu will not change the state of the fullscreen toggle button on macOS and Ubuntu
Performance may be lower on the video options screen on macOS
Whew! We hope you enjoy all the improvements, and thanks again for playing the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
