Full notes
Full Father´s Island update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
- Fixes
- UI and audio
Father´s Island changes
Ladies & Gentlemen,
we present you today with a little bit pride our 2018 Halloween Edition of "Father's Island" - or, as we called it in earlier announcements,
Father`s Island 2.0
Why? Because it is based on the DirectX11 upgrade of the underlying Gamemaker "GameGuru", and it mitigates or entirely eliminates all problems you might have had with our original release. - IMPORTANT: If you have problems updating to this version, please uninstall and reinstall Father`s Island. Actually, we recommend uninstalling and a fresh install anyway! - Changes:
DirectX11 based
Loading times reduced by 30 - 75%, depending on the system
Load only once per session: Smart respawn system
2 new video scenes
3 new posters
2 new side stories in letters
Full PBR support
37 assets converted to true PBR
Multi-Level vertex painted terrain
Advanced atmosphere light scattering
Fixed some minor bugs and logic issues
Fixed the summoning of the Dragon
Possible Troubleshooting:
After you hit the "Start Game" button, just leave your system loading. Even if the game seems unresponsive, it will load (don`t cancel or quit)
If the level fails to load (or an error message appears), open the setup.ini in the installation folder and set dividetexturesize=1 to dividetexturesize=4
If Steam keeps reinstalling /or verifying over and over again, please uninstall and reinstall
If you find it too dark / bright / red / whatever, you can adjust ALL rendering options by editing the visuals.ini file
Enjoy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
