HomeGamesUpdatesPricingMethodology
Steam News18 January 20215y ago

Fates Call V1.1 : Optimization, bug fixes & combat rework

Hello everyone ! This is the first update of Fates Call ! Thank you all for your precious feedbacks The pixelization issue has been greatly reduced, and the game is much sharper.

Full notes

Full Fates Call: A New Beginning update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone !

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedThe pixelization issue has been greatly reduced, and the game is much sharper. * FPS improvement * Companion adjustments (position, damage) * Some missing collision fixed * AI of enemy & bosses has been improved (Dodge Arrows, Parry... ) * Dismemberment of enemy fixed (you’ll now see flying heads, hands and arms )

Fates Call: A New Beginning changes

fixedThe pixelization issue has been greatly reduced, and the game is much sharper. * FPS improvement * Companion adjustments (position, damage) * Some missing collision fixed * AI of enemy & bosses has been improved (Dodge Arrows, Parry... ) * Dismemberment of enemy fixed (you’ll now see flying heads, hands and arms )

This is the first update of Fates Call ! Thank you all for your precious feedbacks

  • The pixelization issue has been greatly reduced, and the game is much sharper. * FPS improvement * Companion adjustments (position, damage) * Some missing collision fixed * AI of enemy & bosses has been improved (Dodge Arrows, Parry... ) * Dismemberment of enemy fixed (you’ll now see flying heads, hands and arms )

We hope you'll enjoy the game and have a great time in Fates Call

The Team

Source

Steam News / 18 January 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.