Full notes
Full FATE: Reawakened update
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What changed
- Gameplay
- Store
- Fixes
- Balance
- UI and audio
FATE: Reawakened changes
Steam post imagePatch 4 is finally here, bringing graphical updates, bug fixes, and MORE monster spawns! Thank you for your feedback and patience as we continue to rework FATE: Reawakened <3 Visual & Animation Fixes
Improved level-up particle effects.
Fixed missing or incorrect textures, models, and skins on multiple items, monsters, and armor.
Resolved visual issues with hairstyles, rings, capes, weapons, and wyverns.
Fixed broken animations for several enemies, including Thunder Dragon, Cerberus, Centaur Chieftain, and Insane Unicorn.
Monsters & Spawns
Fixed missing monster ranks and boss minions.
Corrected multiple monster spawn issues across Temple of Fate, Khaos quests, Undiscovered Realms, and Nemesis encounters.
Restricted Thunder Dragon spell usage to bosses only.
There is now a small chance Monsters will be ‘super-sized’
Gameplay Fixes
Antidotes and Elixirs can now be sold.
Fixed Chaos Bolt mana drain.
Corrected pet poison jewelry behavior.
Fixed inventory sorting removing items while shops are open.
Added collision to 45-degree walls.
Mobile – improved zoom functionality
Audio, Text & UI
Increased town music volume in Druantia and Typhon.
Fixed missing Enchanting voice-over.
Resolved quest text and lingering UI text issues.
Balance & QOL
Added more dungeon enemies for improved balance.
Updated charm drop colors for clarity
Source
Changelog.gg summarizes and formats this update. How we read updates.
