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Steam News13 May 20224y ago

May 2022 Balance Update

With this update, we are buffing a large number of underused cards (list below) Prisoner's Mana Magnet space is being restricted - Prisoner will no longer be able to use this space to chain Mana Magnets turn after turn.

Full notes

Full Fatal Core update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change2 removals
  • Gameplay
  • Security
  • Fixes
  • Balance
changedPrisoner's Mana Magnet space is being restricted - Prisoner will no longer be able to use this space to chain Mana Magnets turn after turn. At the end of a turn, if Mana Magnet was triggered on this space, it will now require a full turn to recharge. This change means Prisoner players will have to make more impactful decisions, rather than falling back on a game plan of chaining Magnets after gaining a lead. This restriction should pave the way for buffs to Prisoner's cards
addedStrime, The Brewmaster has been removed and replaced by Cymon, Head of Security. The new card keeps the same ability, but his stats have been set to 4/5.
fixedFixed a bug with Lydia, where she would sometimes summon two Corpses instead of one!
removedBalance Changes: NEUTRAL S • Baraghast -> Success: Remove this ability and gain +0/+5 • Behemoth, Void's Curse -> Slow 7 • Haraban -> Erase -> Kill • Divine Favor -> Redraw 2 A • Callous Mage -> 4/6 • Clowder -> 4/5 • Fractal Pawn -> 2/4 • Lapis Deva -> 3/10 • Ombranix -> Initialize: If you control at least 2 creatures with 1 Power or less, gain 'Each Turn: Give all friendly creatures +1/+1' • Starborn Horror -> End of Turn: ... Success: +1/+1 • Warpbinder -> 2/6 Each Turn: Gain +4/+1 if you played a spell • Zankuja Highpriest -> 4/3 B • Bound Siren -> 0/7 • Crystal Coat -> +2/+5 C • Overloaded Psion -> 3/4. Success: Lose this ability.
removedKAHAR S • Tryvar -> Success: Remove this ability C • Frostreign Storyteller -> 1/8 • Ironsong -> +0/+6

With this update, we are buffing a large number of underused cards (list below)

Prisoner's Mana Magnet space is being restricted - Prisoner will no longer be able to use this space to chain Mana Magnets turn after turn. At the end of a turn, if Mana Magnet was triggered on this space, it will now require a full turn to recharge. This change means Prisoner players will have to make more impactful decisions, rather than falling back on a game plan of chaining Magnets after gaining a lead. This restriction should pave the way for buffs to Prisoner's cards

Strime, The Brewmaster has been removed and replaced by Cymon, Head of Security. The new card keeps the same ability, but his stats have been set to 4/5.

Fixed a bug with Lydia, where she would sometimes summon two Corpses instead of one!

Balance Changes

NEUTRAL S • Baraghast -> Success: Remove this ability and gain +0/+5 • Behemoth, Void's Curse -> Slow 7 • Haraban -> Erase -> Kill • Divine Favor -> Redraw 2 A • Callous Mage -> 4/6 • Clowder -> 4/5 • Fractal Pawn -> 2/4 • Lapis Deva -> 3/10 • Ombranix -> Initialize: If you control at least 2 creatures with 1 Power or less, gain 'Each Turn: Give all friendly creatures +1/+1' • Starborn Horror -> End of Turn: ...

Success

+1/+1 • Warpbinder -> 2/6 Each Turn: Gain +4/+1 if you played a spell • Zankuja Highpriest -> 4/3 B • Bound Siren -> 0/7 • Crystal Coat -> +2/+5 C • Overloaded Psion -> 3/4.

Success

Lose this ability.

JEDO A • Disrupted Sage -> 3/5

JEDO & MALDEVA S • Galt -> [Replace Initialize with] Presence: Friendly Summoned creatures have +1/+1. Opposing Summoned creatures have -1/-1.

B • Leyline Stag -> 3/5 Each Turn

Gain +1/+1 if a friendly creature is Soulless • Leyline Wolf -> 2/4 Initialize : Gain +1/+0 for each friendly Soulless creature in play. C • Flame-wrought Psion -> 3/4.

Success

Field Change +3/+2 • Frost-forged Psion -> 3/4.

X • Knight of Misfortune

5/6 End of Turn: If the combined power of creatures in this column is 5 or above, gain -1/-0.

MALDEVA C • Sphere of Madness -> -3/-3 and -1/-1 per soulless in play.

PRISONER A • Millicent: Cleaner -> Each Turn: Erase your corpse, End of Turn: Summon opp corpse. C • Lost Tech Savant -> 3/4 • Mad Scientist -> +1/+1

PRISONER & HUSH • Crazed Mutant -> Field Change : Rage 1.

Each Turn

TS... Slow 7.

End of Turn

Gain +0/+1 if there is a card with Slow in your opponent's hand.

HUSH C • Dead Man's Coin -> Fill all empty spaces on your board with Corpses. Success: Gain 2 Life for each Corpse on your board. Redraw 3.

JOANNE A • Star-Sent Sage -> Resolve 1 B • Emerge -> Redraw 2

JOANNER & KAHAR B • Devout Lightcrafter -> 3/7 Spellscarred 1 • Reader of the Leaves -> Resolve 1

KAHAR S • Tryvar -> Success: Remove this ability C • Frostreign Storyteller -> 1/8 • Ironsong -> +0/+6

Source

Steam News / 13 May 2022

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