Full notes
Full Fasthand update
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What changed
- Gameplay
- Store
- UI and audio
Fasthand changes
Hi, this is Mateusz, the creator of FastHand, and this is another update for my game.
First of all, I want to thank everyone who owns FastHand and plays it – a sincere thank you! I hope you're enjoying the game. 🙂
About the update:
I added three new levels and the final boss of the Sweet Factory storyline! Now you can finish this story arc by defeating a new group of enemies.
With the new levels, of course, new achievements have been added for you to unlock — good luck!
I also added new loading screen artwork, and new graphics in the PONG minigame.
Besides the new enemies I mentioned earlier, I also added pickup sounds for ammo and weapons, so now you’ll clearly hear when you interact with them.
On top of that, I added a new island called Sugaria! There you’ll find the Story Mode, where new levels unlock as you progress through the game. You can return to the island anytime to continue playing.
You can also play PONG, and soon there will be a Hall of Fame for your small animal friends. If you’d like your pet to appear in my game, send me the appropriate images and a short description. You can do this by clicking the Steam or Discord icon in the game menu.
Besides that, there are also a few small fixes and other improvements.
Once again, thank you very much for playing FastHand, and I encourage you to leave a review on the Steam store.
Now I’m getting back to work to make the gameplay even better!
Have a great day, and thank you!
Update includes:
3 new levels + final boss (Sweet Factory storyline)
New enemies
New 6 achievements
New loading screen artwork
New graphics in the PONG minigame
Pickup sounds for weapons and ammo
New island: Sugaria
Story Mode progression system
Upcoming Hall of Fame for your pets
Small fixes and improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
