Full notes
Full Fast Royal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Balance
- Gameplay
Changelog
Abilities & Classes
- [] Warrior ClassAdded Grenade Ability. [] Tank Class: Added Shield Ability. [] Assassin Class: Added Dash Ability. [] Fixed ability cost for all abilities.
Gameplay Enhancements
[] Healing drones now spawn and drop health. [] Improved HUD for better readability and user experience.
Created Ping Widget for better communication.
Balancing & Improvements
[] Adjusted weapon balance across all classes. [] Refined character ability balance for smoother gameplay.
Fixed weapon replication issues.
Visual & Effects
[] Fixed VFX disappearance issues. [] Improved appearing/disappearing weapon VFX. [] Implemented VFX for Power-Up activation on characters. [] Added new VFX for various characters and weapons.
Thanks
A heartfelt thank you to all the players who participated in our tests, providing invaluable feedback that helped us refine the game.
A special thanks to GameTester for their professionalism and dedication throughout the testing process.
Finally, we want to express our deepest gratitude to our friends and family, who have supported us from the very beginning of development. Your encouragement and belief in our project have been essential in bringing this game to life.
Source
Changelog.gg summarizes and formats this update. How we read updates.
