Full notes
Full FarWest Colony update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
-fixed some performance issues -Hunger, thirst and oxygen consumption is now lower -fixed remapping keys not saving -fixed fast travel end in death -less damage when fall -Buildings that require energy are now classified with /wP -changed currency name -added some items and icons to the base to make the start easier -fixed some audio issues
-fixed visual effect of pistols not shooting to the direction of the cursor -removed some visual effects from the vehicle HUD -fixed map disappears when driving vehicle
As known for Early Access games some features won't be in old save games. :(
Source
Changelog.gg summarizes and formats this update. How we read updates.
