Full notes
Full FARSIDERS update
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What changed
- Performance
FARSIDERS changes
Updated UI with screen compatability - Fixed an issue where bandits can teleport out of the fight zone - Added auto save after Ardenia Seals - Adjusted the spell Rewind cooldown from 55s to 80s; spell cooldown from rewind effect reduced from 25s to 20s - Fixed Talent tree node: Earth 1-1 where it crashes the game upon used - Increased card draw cost from 1 to 2 blood crystals; fixed element from 2 to 3 blood crystals - Updated quest description - Fixed characters not dissolving after being defeated - Fixed a bug where Secret Vaults can be re-entered - Fixed missing attachment in Duskmire and Warehouse - Fixed a bug where the debuff status does not disappear after restarting - Fixed a bug that prevents Dullahan from passing through its own skull skill - Fixed some enemies texture becoming invisible - Fixed a bug preventing the player to restart after a certain quest - Fixed Ardenia Seals incorrect vfx queue - Slightly increased Cassie normal attack hit box
Source
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