In this update2
Full notes
Full Farmtale update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Performance
- Gameplay
- Events
- Store
- UI and audio
- Workshop
Farmtale changes
First and foremost thanks a lot for your amazing support. We really appreciate every bit of it. This update contains all the bug fixes and refinements taken place after the release of Farmtale. At the very end you can read more about future plans and what features we want to implement.
Bug Fixes Since Release
Frequent game crashes: A game crash would occur with "Fatal Error!" a couple of times every hour. This was the most frustrating bug to deal with because the crash logs didn't give us clues to what was wrong. Luckily our programmer found the issue 2 days after the launch date.
Not gaining Material while being offline: The offline display would tell you how much Material you received while being offline, but that amount was not added to your Material counter.
Steam achievements not working properly: The achievements were not linked correctly to the events in the game and the counter was not working as intended.
Stopped receiving mails upon relog: When logging off and in for the first time, the player would not receive mails from the mailbox anymore.
Mailbox giving 12 coins sometimes: The mailbox would sometimes give 12 coins during the game which was only supposed to happen during the tutorial.
The pirate ship timer showing -01: When building the pirate ship, the timer would show -01 and would instantly build the pirate ship upon relog.
The pirate ship timer not counting down when being offline: Since the pirate ship build timer is long, it was important that the pirate ship counter still counted down when the player went offline.
Pigs and farmer getting stuck: The pig and the farmer would sometimes get stuck in the large plate item bought from the coin shop.
Scraps not being clickable sometimes: The scraps would sometimes get stuck beneath invisible items and therefore not being lootable anymore.
Water looking white in low resolution: The water shader would be completely white when playing with medium or low texture resolution.
Danish language displayed wrong offline earnings: When selecting the Danish language, the offline earnings would display wrong static numbers for how much Coins and Material were earned while being offline.
We are still missing a bug where an animal will disappear all of a sudden during gameplay but reappear when the player relogs. If you have this bug, please send us a screenshot of your farm and maybe on how your animal disappeared if you observed anything. We want to reproduce the bug. ːsteamfacepalmː
Refinements Since Release
Chicken Farm income reduced: The Chicken Farm was very strong from level 1 till level 100. This made every other farm feel pointless and therefore the income was reduced towards a more balanced gameplay.
Duck Farm income increased: The Duck Farm didn't give enough coins for the cost value and therefore we gave the income a small push.
Workshop experience cost increased: The Workshop was too easy to level up compared to all the other farms. Therefore it has been made more expensive but gives also much more income to compensate for the cost. We understand that other Material sources should be available in the game.
Reduced offline earnings: The amount of currency achieved offline was too high which didn't encourage players to play the game. The amount of currency you get while being offline has been reduced but might need to be rebalanced again.
Golden profit items buffed: The golden items
Source
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