Full notes
Full Farmsville update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Gameplay
- UI and audio
- Store
-Fixed a bug when some enemies couldn't move even after the end of paralysis
-Survival optimization
-Changed the original appearance of some interiors
-Added the ability to change the wallpaper in the player's house
-Added sounds for purchasing items and interacting with some items
-Fixed a collision in different locations
-Added a new location near the village
-Updated rain particles
-Added an indication of the name of the item in the description of items
-Fixed the description of one of the daily quests
-Added a new daily quest
-Most spells in survival now attack closest enemies
Source
Changelog.gg summarizes and formats this update. How we read updates.
