Full notes
Full Farmers Market update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Farmers Market changes
We’ve just rolled out our biggest demo update yet, packed with improvements, polish, and new features to make your experience smoother and more flexible than ever.
Here’s what’s new:
✨ Quality of Life & Controls
Press Esc to pause anytime
Smoother panning, now available at all times (not just in placement mode)
Settings now persist between scenes
🌱 Gameplay & Systems
Further economy balancing for a more refined experience
Introducing Fertiliser to boost your strategy
You can now remove starter plots and design your layout from scratch
📊 UI & Feedback Improvements
Reduced UI clutter for a cleaner look
Improved People Nourished counter
Enhanced market item tooltips
🎓 Onboarding & Polish
Added hint text and improved tutorial flow
General polish across the experience
This update is all about giving you more control, clarity, and freedom in how you play.
As always, we’d love to hear your feedback jump in, try it out, and let us know what you think!
Source
Changelog.gg summarizes and formats this update. How we read updates.
