Full notes
Full Farm Together 2 update
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What changed
- Gameplay
- Performance
- Maps
- Store
- Balance
- Fixes
Farm Together 2 changes
In today's update we're adding a new unlockable feature, the ticket trader! Tickets may show up when harvesting things on the farm. Collect a bunch of them and exchange them for resources at the trader!
New content
New unlockable feature: Ticket Trader
- Meadow PackAdded a low fence variation.
New crop: Onions (5 variations)
Added some color variations to the standard Sprinkler
New decoration: Pickup Truck
New customizable decorations added to town.
Improvements
Improved CPU performance of animals on High model quality. Improved GPU performance when rendering Rabbits.
Hill base terrain now uses the adjacent terrain type instead of its own tile. This avoids the square terrain change when the top has a different terrain type than the bottom.
A dot is shown in the available shop slots on the Town map.
Added a bind to directly travel to/from town without having to open the map. Bound to the T key by default on keyboard, not bound on controller.
When internet connection is suddenly lost, the game will not throw the host directly to the main menu, but will ask the player and continue in offline mode.
Added a few more options to the farm land images.
You can now sort Farm lands in the Town hall.
Increased range of most decorative lights in the farm.
- Xbox/PS5Added a power saving option that limits the game to 1440p/60FPS to save on power and keep the system cool.
Improved "Incorrect version" message to show more specific information on which client is outdated.
Added a setting to automatically select the item we're standing on when opening the shop (disabled by default).
Gameplay changes
Standarized storage capacity for a bunch of resources so there's not as much difference between them.
Increased Stock size of town shops. Restock speed remains the same, so they will take longer to be back to 100%, but overall it should mean fewer trips to the shop.
Bugfixes
Fixed icons changing size when zooming in/out the map.
Fixed animal/fish animation progressively getting weirder on long sessions (over 1 hour).
Fixed wrong times on the Recent Players list.
Fixed "Invalid Location" when trying to customize looks of town decorations in specific points.
- SwitchFixed train barrier having the wrong animation.
Fixed "player joined" sound not being played when someone joins.
Fixed Next Event countdown not being shown in the main menu when there's no internet connection available.
Today's Farm showcase: "My Duck Pond" by Vito
Source
Changelog.gg summarizes and formats this update. How we read updates.
