Full notes
Full Farm Manager 2018 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Performance
- Store
Farm Manager 2018 changes
What will you find new in Farm Manager Word that wasn't in Farm Manager 2021?
3 new Campaigns
8 new scenarios
3 multiplayer scenarios
Regions of the world (Europe, Central America, Asia) -> Various climate, terrain, vegetation -> Changed some buildings look based on region
Fields and work in the fields -> More metrics for fields: soil class, pH, nitrogen levels. -> Crop rotation -> Connecting/disconnecting fields -> Possibility of automatic mechanical/manual operation or independent -> selection of vehicles and workers -> Ability to add workers to ongoing field work
Crops -> 80 crop species (32 new) -> Plants compedium
Animals -> Cyclic ordering/selling of animals -> Young animals -> 20 species of animals (3 new +2) -> distinguishing between laying and meat hens -> distinguishing between dairy and meat cows
Vehicles -> 35 refreshed vehicles and machines (new orchard tractor) -> Fuel -> Manufacturing plants -> New processing plants including biorefinery -> Many new product types -> Ability to create more production lines
Multiplayer -> Exchange of products and machines -> Collaborative completion of scenario objectives -> Shared free game
Employees -> Changed skills system -> New look -> Choosing if employee can be a driver
Mods support
Planning mode for creating farm layout
Trading Contracts
More leasing options
Help Center
Logistic system
Resource orders in warehouses
New trainings
Refreshed and expanded interface
Improved graphics and optimization
https://store.steampowered.com/app/2206350/Farm_Manager_World/
Source
Changelog.gg summarizes and formats this update. How we read updates.
