HomeGamesUpdatesPricingMethodology
Steam News7 February 20188y ago

Upgrading the Game Engine.

Hi, I apologize about delay. I'm upgrading the game engine, because the code compiler is having issues with the current game engine version 4.10. So I decided to upgrade to the newest, 4.

Full notes

Full Farlight Explorers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedHi, I apologize about delay. I'm upgrading the game engine, because the code compiler is having issues with the current game engine version 4.10. So I decided to upgrade to the newest, 4.18 I have been upgrading the game engine since before December. In the middle of January I finished to change all the game code in order to work with the new version. Adapting the code to the new version, was a huge work and I spent almost two months on it. I'm upgrading from the 4.10 version to 4.18, of the Unreal Engine 4. Unfortunately, I can't upload the current build because the game crash in the build related to the players. The development build or debug build works well but the shipped build crash in something not directly related to the game code. I know exactly where it crash in the code and I'm still working on fixing it but I tried almost everything and I spent more or less 3 weeks on it, and I think is better wait for the new 4.19 version that is in the preview phase. So meanwhile I will fix some bugs related to the load of the savegames and other bugs. When the new 4.19 is released I will start to upgrade again the game to the new version. if the bug in the new version continue, I will change to a lower version like 4.17, 4.16... I'm sorry because I can't upload a new update on time and I think the new update will require more time to release. I hope the new version will fix the bug and I can continue fixing and improving things. Thank you for your support and patience.

Hi, I apologize about delay. I'm upgrading the game engine, because the code compiler is having issues with the current game engine version 4.10. So I decided to upgrade to the newest, 4.18 I have been upgrading the game engine since before December. In the middle of January I finished to change all the game code in order to work with the new version. Adapting the code to the new version, was a huge work and I spent almost two months on it. I'm upgrading from the 4.10 version to 4.18, of the Unreal Engine 4. Unfortunately, I can't upload the current build because the game crash in the build related to the players. The development build or debug build works well but the shipped build crash in something not directly related to the game code. I know exactly where it crash in the code and I'm still working on fixing it but I tried almost everything and I spent more or less 3 weeks on it, and I think is better wait for the new 4.19 version that is in the preview phase. So meanwhile I will fix some bugs related to the load of the savegames and other bugs. When the new 4.19 is released I will start to upgrade again the game to the new version. if the bug in the new version continue, I will change to a lower version like 4.17, 4.16... I'm sorry because I can't upload a new update on time and I think the new update will require more time to release. I hope the new version will fix the bug and I can continue fixing and improving things. Thank you for your support and patience.

Source

Steam News / 7 February 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.