Full notes
Full Farlanders update
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Repeated intro
Greetings,
What changed
- Gameplay
- Events
- UI and audio
- Maps
- Store
I made some fixes and improvements.
Daily challenge & Sandbox:
After completing the daily challenge and returning to the leaderboard, the result wasn't properly highlighted. Now fixed
65 instead of 70 turn limit for daily challenge
Added a slider in the sandbox for free terraforms frequency adjustment
Added randomize map button in the sandbox which generates map settings using the daily challenge algorithm
More resources on smaller maps in the daily challenge
Easy terrain complexity is now harder in the sandbox
Bigger maps in the daily challenge will have harder terrain complexity on average
Sandbox and daily challenge panels position for various aspect ratios
Fixes:
Added a description to the noise filter module that factories no longer dehydrate adjacent fertile soil
The terraforms shop was sometimes not displaying the correct listings which led to the wrong terraform delivery
- Andriy
Source
Changelog.gg summarizes and formats this update. How we read updates.
