In this update5
Full notes
Full Farewells clicker update
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What changed
- Gameplay
- Events
- Balance
- UI and audio
- Fixes
- Store
Farewells clicker changes
The game's release date is approaching and I can tell you... we cooked ! But we also wanted to deliver new content and features for the demo coming to Steam Next Fest in june. Here's everything that changed in Farewells Clicker version 0.6.0 :
New Content
Buildings :
Guild Hall : Automatically clicks around itself.
Cottage : Places tree and wheat fields around itself instead of producing.
Watch tower : Claim a huge chunk of land when placed. Doesn't do anything else.
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Chest Events :
Whack-A-Mole : Moles will appear everywhere on your island for 30s. Whack as many as possible to get rewards.
Tempest : Destroys all your buildings but your earn their gift a second time.
Cloning : Buildings have a chance of creating a clone of themselves when placed.
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Skill Tree :
New node - Chest Discovery : you have a chance to discover new chests when claiming tiles.
Features :
Detailed mode : press L-ALT or use the toggle button in the bottom left corner of the screen to enable the detailed mode. This gives you the ability to see more information when hovering buildings.
Accessibility
Settings :
Display mode drop down.
Resolution drop down
Language drop down
Localization :
Here are all the languages now supported :
English
French
German
Spanish
Portuguese
Italian
Polish
Russian
Korean
Japanese
Simplified Chinese
Please note that all translations have been "home made" and might not be perfect. We'll keep an eye out for any community corrections.
Balancing :
Auto-click speed has been buffed to better accommodate those who don't like to click.
Bug fixes
FIXED : Placing a building wouldn't count in quest progression
FIXED : UI wouldn't display correctly on ultra wide monitors.
Quests are now retro-actively validated.
We hope you like this new version and we can't wait to reveal more about what we have in store !
Source
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