HomeGamesUpdatesPricingMethodology
Steam News16 February 20242y ago

1.1 PvP Server Beta fix 4

Autoturret now targets mercenaries too - Lowered Horizontal Visual Recoil - Increased Vertical Recoil for SMG, Assault Rifle, Rifle - Hit Registration should be better when hitting other players - Mercenaries shooting s

Full notes

Full Far Lands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Server
changedAutoturret now targets mercenaries too - Lowered Horizontal Visual Recoil - Increased Vertical Recoil for SMG, Assault Rifle, Rifle - Hit Registration should be better when hitting other players - Mercenaries shooting sound not propagating is fixed - You can see whats inside a pouch just by looking at it - Looting a pouch now gives the item directly - Automated door bullet ignore - Bears spawn at a higher altitude now - Player's own Shooting sound is now starts from client avoiding server latency - Discrepancies between server and client dead animals and zombies should be more reliable - Horse Movement Extrapolation Removed - Player usernames will transform into a circle at a far distance - Chest and cupboard can be opened by anyone now - Lockers are still locked for non clan members - Players now take damage from every shotgun pellet

Far Lands changes

changedAutoturret now targets mercenaries too - Lowered Horizontal Visual Recoil - Increased Vertical Recoil for SMG, Assault Rifle, Rifle - Hit Registration should be better when hitting other players - Mercenaries shooting sound not propagating is fixed - You can see whats inside a pouch just by looking at it - Looting a pouch now gives the item directly - Automated door bullet ignore - Bears spawn at a higher altitude now - Player's own Shooting sound is now starts from client avoiding server latency - Discrepancies between server and client dead animals and zombies should be more reliable - Horse Movement Extrapolation Removed - Player usernames will transform into a circle at a far distance - Chest and cupboard can be opened by anyone now - Lockers are still locked for non clan members - Players now take damage from every shotgun pellet
  • Autoturret now targets mercenaries too - Lowered Horizontal Visual Recoil - Increased Vertical Recoil for SMG, Assault Rifle, Rifle - Hit Registration should be better when hitting other players - Mercenaries shooting sound not propagating is fixed - You can see whats inside a pouch just by looking at it - Looting a pouch now gives the item directly - Automated door bullet ignore - Bears spawn at a higher altitude now - Player's own Shooting sound is now starts from client avoiding server latency - Discrepancies between server and client dead animals and zombies should be more reliable - Horse Movement Extrapolation Removed - Player usernames will transform into a circle at a far distance - Chest and cupboard can be opened by anyone now - Lockers are still locked for non clan members - Players now take damage from every shotgun pellet

Source

Steam News / 16 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.