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Steam News22 August 20223y ago

Patch 1.00a

Thanks everyone for providing feedback and letting me know about any bugs you encounter!

In this update2

Full notes

Full Far Away From Home update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions1 change0 removals
  • Performance
  • Maps
  • UI and audio
  • Gameplay
fixedBug FixesFixed a crash when attempting to load a save file while in the middle of choosing a wait direction
fixedBug FixesFixed a crash on stage 22 related to the party banter on the world map
fixedBug FixesFixed a soft lock on stage 16 that could occur if a unit falls in battle twice
addedNew Features / QoL RequestsAdded an option to display Tile Height during combat, it can be toggled On / Off in the settings menu
addedNew Features / QoL RequestsAdded a pause menu button during combat for mouse users so that you do not have to hit escape on the keyboard to open it
changedNew Features / QoL RequestsThe turn order list will now highlight units that you hover over with your mouse so that you do not have to click on them to check their turn order

Far Away From Home changes

fixedFixed a crash when attempting to load a save file while in the middle of choosing a wait direction
fixedFixed a crash on stage 22 related to the party banter on the world map
fixedFixed a soft lock on stage 16 that could occur if a unit falls in battle twice
addedAdded an option to display Tile Height during combat, it can be toggled On / Off in the settings menu
addedAdded a pause menu button during combat for mouse users so that you do not have to hit escape on the keyboard to open it

Thanks everyone for providing feedback and letting me know about any bugs you encounter! I wanted to get a quick patch out for a couple of the more serious bugs as well as a couple QOL features some of you have been asking for.

Bug Fixes

  • Fixed a crash when attempting to load a save file while in the middle of choosing a wait direction

  • Fixed a crash on stage 22 related to the party banter on the world map

  • Fixed a soft lock on stage 16 that could occur if a unit falls in battle twice

New Features / QoL Requests

  • Added an option to display Tile Height during combat, it can be toggled On / Off in the settings menu

  • Added a pause menu button during combat for mouse users so that you do not have to hit escape on the keyboard to open it

  • The turn order list will now highlight units that you hover over with your mouse so that you do not have to click on them to check their turn order

  • Added an option to display a unit's primary health bar (HP or FP) on the turn order list, it can be toggled On / Off in the settings menu

Please continue to provide any feedback or let me know of any bugs you find. Thank you for your patience as I deal with any issues that come up and I hope you continue to enjoy the game!

Source

Steam News / 22 August 2022

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