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Steam News29 July 20214y ago

Fix and Balancing

Thanks to AhDeh's feedbacks! Building a new world: now it costs 500 for the number of world existing. So the first will be 500, the second 1000 and so on.

Full notes

Full Fantasy World Online Tycoon update

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What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedBuilding a new world: now it costs 500 for the number of world existing. So the first will be 500, the second 1000 and so on.
changedTrainers costs are updated: now the basic ones cost 1500 and the advanced 7500 to better balance the game.
changedYou can change the screen mode (fullscreen or windowed) with the right ALT button instead of ENTER.
added(Fix) Now when you create a new spawner the spawn frequency is correctly reporting the speed (instead of the one in the earlier spawner clicked).

Fantasy World Online Tycoon changes

addedBuilding a new world: now it costs 500 for the number of world existing. So the first will be 500, the second 1000 and so on.
changedTrainers costs are updated: now the basic ones cost 1500 and the advanced 7500 to better balance the game.
changedYou can change the screen mode (fullscreen or windowed) with the right ALT button instead of ENTER.
added(Fix) Now when you create a new spawner the spawn frequency is correctly reporting the speed (instead of the one in the earlier spawner clicked).

Thanks to AhDeh's feedbacks!

Building a new world: now it costs 500 for the number of world existing. So the first will be 500, the second 1000 and so on.

Trainers costs are updated: now the basic ones cost 1500 and the advanced 7500 to better balance the game.

You can change the screen mode (fullscreen or windowed) with the right ALT button instead of ENTER.

(Fix) Now when you create a new spawner the spawn frequency is correctly reporting the speed (instead of the one in the earlier spawner clicked).

Source

Steam News / 29 July 2021

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