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Steam News12 June 201610y ago

12/06/16 Patch

Features: Significant improvement to the net code to reduce latency and lag. Particularly for users that are far from the server! The game uses TCP much more efficiently to reduce waiting for ACKs.

Full notes

Full Fantasy Tales Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes11 additions8 changes0 removals
  • Server
  • Gameplay
  • Compatibility
  • Store
  • Fixes
  • UI and audio
changedSignificant improvement to the net code to reduce latency and lag. Particularly for users that are far from the server! The game uses TCP much more efficiently to reduce waiting for ACKs. We will continue to optimize further.
addedNew high level raid ‘Shadow Chambers’. It features a more efficient way to collect crafting materials for the unique Khopesh, new dungeon generator elements.
changedDungeon generator upgrades. Some random dungeon will now spawn portal, mini-bosses, new puzzles. It will also generate new layout structures. More improvements to build on this in upcoming patches.
addedNew early-access user contributed translations for French, Portuguese and Japanese. Updates to the existing translation.
changedGame will reload translation a bit better when switching. Some things will still require a restart however.
addedMany new housing tiles implemented into overworld houses.

Fantasy Tales Online changes

changedSignificant improvement to the net code to reduce latency and lag. Particularly for users that are far from the server! The game uses TCP much more efficiently to reduce waiting for ACKs. We will continue to optimize further.
addedNew high level raid ‘Shadow Chambers’. It features a more efficient way to collect crafting materials for the unique Khopesh, new dungeon generator elements.
changedDungeon generator upgrades. Some random dungeon will now spawn portal, mini-bosses, new puzzles. It will also generate new layout structures. More improvements to build on this in upcoming patches.
addedNew early-access user contributed translations for French, Portuguese and Japanese. Updates to the existing translation.
changedGame will reload translation a bit better when switching. Some things will still require a restart however.

Features:

  • Significant improvement to the net code to reduce latency and lag. Particularly for users that are far from the server! The game uses TCP much more efficiently to reduce waiting for ACKs. We will continue to optimize further.

  • New high level raid ‘Shadow Chambers’. It features a more efficient way to collect crafting materials for the unique Khopesh, new dungeon generator elements.

  • Dungeon generator upgrades. Some random dungeon will now spawn portal, mini-bosses, new puzzles. It will also generate new layout structures. More improvements to build on this in upcoming patches.

  • New early-access user contributed translations for French, Portuguese and Japanese. Updates to the existing translation.

  • Game will reload translation a bit better when switching. Some things will still require a restart however.

Levels:

  • Many new housing tiles implemented into overworld houses.

  • Added some new housing tiles into crafting workbench.

  • Added new housing tiles to raids.

  • Added new housing tiles to some loot crates in overworld.

  • Housing tiles drop in larger stacks.

  • Implemented some new puzzle mechanics in a secret area.

  • Increase the drop rate of slime swords.

  • Updated the Bluevale castle (conditionally)

  • Multiple, new secret areas added in game.

  • A few secret, bonus dialogue / polish added.

  • Updated the end of the jester quest (which allows acquiring a new trophy)

  • 2 New quests, extending the jester quest.

  • Setup dialogue for future quests, adventures.

  • Implemented some point and click-ish style objects into the game, to further expand secrets (basic at the moment)

  • Major progress in main story (not implemented yet)

  • Updated push block (no limit push block) image.

  • Updated lantern object to use a particle effect and light.

Bugs:

  • Fixed the Cactus’s that looked like they were spawning floor tiles.

  • Improved some buttons to resize better with translated words.

  • Fixed non-english characters showing up as two corrupted characters instead.

  • Fixed a bug where the cash shop would stop working.

  • Fixed a bug where you had to log off and back in to select a character.

  • Improved the transmog UI a bit to prevent accidentally using one.

  • Show a better error message when trying to buy gems without using the steam client.

  • Fix bug where sounds would play very quietly when the volume was off.

Source

Steam News / 12 June 2016

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