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Steam News7 June 201610y ago

6/07/16 Patch (More bug fixes)

Features: Early release of the translation feature. Featuring partial translations in Russian, Japanese, Swedish. Contribute on our Crowdin page. Progress on the dungeon generator. Changes not yet released.

Full notes

Full Fantasy Tales Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes7 additions3 changes2 removals
  • Gameplay
  • Performance
  • Server
  • Balance
  • Maps
  • Store
addedYou can now refresh your rent after 6 hours instead of 7 days making it easier to top it off to the max 14 days.
changedLight progress on the alchemist class. This won’t be released for a good while as we prioritize bug and stability
addedAdded farming & botting anti-measures by popular demand. These will only trigger if a player is farming heavily. Players will be asked to solve a simple CAPTCHA. We don’t expect regular (non-bot) players to hit this. Please let us know if it’s triggering for you accidentally.
changedImproved our offsite server backups. Can never be too careful :D
addedAdded timestamp to chat messages on mouseover.
addedNew NPC body/head/armor sprites added.
This should leave3060secondsThis should leave increased, buff

Features:

  • Early release of the translation feature. Featuring partial translations in Russian, Japanese, Swedish. Contribute on our Crowdin page.

  • Progress on the dungeon generator. Changes not yet released. Will go into the upcoming lv50 raid.

  • You can now refresh your rent after 6 hours instead of 7 days making it easier to top it off to the max 14 days.

  • Light progress on the alchemist class. This won’t be released for a good while as we prioritize bug and stability

  • Added farming & botting anti-measures by popular demand. These will only trigger if a player is farming heavily. Players will be asked to solve a simple CAPTCHA. We don’t expect regular (non-bot) players to hit this. Please let us know if it’s triggering for you accidentally.

  • Improved our offsite server backups. Can never be too careful :D

  • Added timestamp to chat messages on mouseover.

Levels:

  • New NPC body/head/armor sprites added.

  • New tiles, check out the bluevale bars for some of them.

  • Updated the world map.

  • Housing Bench costs more copper in NPC shop and is removed from cash shop.

  • Added an icon above a player’s head when crafting.

Bugs:

  • Fixed transmog token consuming if you tried to use before assigning a costume to it. Now gives instruction on how to set them.

  • Added a 1280x800 resolution requested by users.

  • Fix a bug where reanimated monsters were not removed from the game properly causing lag.

  • Don’t remove instance NPCs right away to allow them to bere-animated. This should leave 30 to 60 seconds to re-animate them.

  • Fixed re-animate sometimes trying to respawn a monster in another map

  • Fixed a bug where changing the room assignment in a guild would clear the room trying to return the items to the player. Stuff placed in the guild house are now owned by the guild.

  • Fixed a bug where secret passwords (graveyard) would only work in local chat.

  • Fix a bug where house items you pick up would vanish when your inventory was full.

  • Fixed dressers not being able to hold items.

  • Fixed some more typos.

  • Fixed rent showing as overdue for members.

  • Fixed speed potion not applying correctly to yourself with a bad target.

Source

Steam News / 7 June 2016

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