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Steam News26 May 201610y ago

5/26/16 Patch

Features: Reworked how MF/XP is shared between party. Now only shared with nearby characters within the right level range. 5% XP/MF bonus given per member above 1.

Full notes

Full Fantasy Tales Online update

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What changed

5 fixes4 additions2 changes1 removal
  • Gameplay
  • Performance
  • Balance
  • Fixes
changedReworked how MF/XP is shared between party. Now only shared with nearby characters within the right level range. 5% XP/MF bonus given per member above 1. Parties should now be a bit more effective at finding loot vs. solo-ing.
addedWarp scroll can now drop from normal mobs as well but fairly rarely. They will mostly drop from bosses.
addedRe-enabled shrines and bosses, however they no longer block for now.
addedNew password puzzle type (not in levels yet)
added4 new secrets added, with puzzles
fixedFix the party calculation split to properly disallow XP split for large level differences (9 levels)

Features:

  • Reworked how MF/XP is shared between party. Now only shared with nearby characters within the right level range. 5% XP/MF bonus given per member above 1. Parties should now be a bit more effective at finding loot vs. solo-ing.

  • Warp scroll can now drop from normal mobs as well but fairly rarely. They will mostly drop from bosses.

  • Re-enabled shrines and bosses, however they no longer block for now.

  • New password puzzle type (not in levels yet)

Levels:

  • 4 new secrets added, with puzzles

  • 1 repeatable hidden dungeon & boss battle/pseudo overworld boss. (secret)

  • A way to acquire Khopesh Hilt, repeatably (secret)

Bugs:

  • Fix the party calculation split to properly disallow XP split for large level differences (9 levels)

  • Fixed a critical server crash due to the previous update. Sorry for the crashes today :(

  • Quest Fix: Cave Goodies movement speed bug (should fix itself on logout and in)

  • Fixed a fail state and tile error in Cave Goodies quest. Allowed the puzzle to be bypassed.

  • Disabled Draw Optimization for all Intel GPU. The Intel OGL driver was prone to crashes with it. This shouldn’t drop FPS on most map but will increase CPU usage for Intel users. This should fix a lot of stability problems howevers.

  • Fix guild house buying (again, other change didn’t get git push properly)

  • Fix timed spiked traps not fall out of sync

Source

Steam News / 26 May 2016

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