Full notes
Full Fantasy Survivors update
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What changed
- Maps
- Balance
- Gameplay
Fantasy Survivors changes
Hi all,
This small update contains the following:
The game can be set to pause when you level up. In can be done in the Options => Game menu or the pop-up that is displayed when you press Esc. Pausing will only work in single player mode.
If the game is set to pause automatically, it means you can select the level up with keyboard or controller. This used to be an issue because the pause screen popup had the focus.
A limit of 6 minutes to join was set for the Dragonium Tales maps.
On the map selection screen, the map description will now display "optional" map unlocks. These are not required for unlocking the map modes, but it's nice to know whether you've unlocked everything. E.g. in Caverns there are two optional maps to unlock, besides the Sewers map.
When levelling up and viewing the Fool's Gold artifact, the description used to overwrite itself.
When playing on a higher difficulty setting, you did not take additional damage as described. E.g. "insane" difficulty grants +50% drop rate but you are supposed to take +50% damage. This has been fixed, so be more careful when using the difficulty settings.
The Obsidian Pickaxe upgrade (crafted by Brumik) now also increases the drop rate of obsidian, brimstone and fluorspar.
We are currently working on a bonus map that should be ready by the end of next week. It will be unlocked from Guardian's Gate and contain a new boss. Defeating the boss will grant a new playable character.
Till later,
André
Source
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