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Steam News11 July 20241y ago

Patch #4"Performance" - v0.8.10188

Hello everyone! Here's a first major update for Fantastic Haven Prologue based on your feedbacks & reports.

In this update2

Full notes

Full Fantastic Haven: Prologue update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

6 fixes0 additions4 changes1 removal
  • Performance
  • Fixes
changedHere's a first major update for Fantastic Haven Prologue based on your feedbacks & reports. We've mainly focused on addressing the performance issues that most of you might have encountered and fix a few gameplay bugs that prevented you to enjoy the full experience of this Prologue in the meantime! We keep on working on performance and some bugs you're having, but we're also progressing on the development of the game for the future release of the Early Access! We hope that this patch will help a lot of you to try our game and we would love to get feedbacks from you on this patch!
removedOptimizations:Optimized placing and removing nature props in biotopes
changedOptimizations:Terrain optimization
changedOptimizations:Textures resolutions optimization
changedOptimizations:Environment assets optimization
fixedFixesFixed victory point about cohabitation between a Pegasus and a Wisp’hart that was sometimes not correctly updating

Fantastic Haven: Prologue changes

changedHere's a first major update for Fantastic Haven Prologue based on your feedbacks & reports. We've mainly focused on addressing the performance issues that most of you might have encountered and fix a few gameplay bugs that prevented you to enjoy the full experience of this Prologue in the meantime! We keep on working on performance and some bugs you're having, but we're also progressing on the development of the game for the future release of the Early Access! We hope that this patch will help a lot of you to try our game and we would love to get feedbacks from you on this patch!
removedOptimized placing and removing nature props in biotopes
changedTerrain optimization
changedTextures resolutions optimization
changedEnvironment assets optimization

Here's a first major update for Fantastic Haven Prologue based on your feedbacks & reports. We've mainly focused on addressing the performance issues that most of you might have encountered and fix a few gameplay bugs that prevented you to enjoy the full experience of this Prologue in the meantime! We keep on working on performance and some bugs you're having, but we're also progressing on the development of the game for the future release of the Early Access! We hope that this patch will help a lot of you to try our game and we would love to get feedbacks from you on this patch!

Thanks for playing Fantastic Haven, and thanks for your support!

Have a fantastic day!

Patch note version 0.8.10188

Optimizations:

  • Optimized placing and removing nature props in biotopes

  • Terrain optimization

  • Textures resolutions optimization

  • Environment assets optimization

Fixes

  • Fixed victory point about cohabitation between a Pegasus and a Wisp’hart that was sometimes not correctly updating

  • Fixed expeditions getting stuck when trying to travel long paths

  • Fixed balloon toy getting stuck out of bound

  • Fixed golems behaviors issues when catching an aggressive creatur

  • Fixed bug that could cause characters to walk through the ground

  • Fixed some glitches on LoD of environment assets

Source

Steam News / 11 July 2024

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