In this update3
Full notes
Full Fantastic Fist update
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What changed
- Compatibility
- Fixes
- Gameplay
- Balance
Fantastic Fist changes
Bug Fixes
Fixed issues with the linux build only showing a black screen.
Fixed issues with the firework block not detecting the fist within the first 0.1 seconds of the fist being held.
Fixed issues with the world 3 Boss sliding blocks not being punched in edge cases.
Fixed the launched blocks from getting stuck to walls in Frostbite.
QOL Improvements
Added a new option to the accessibility menu to modify the force the fist will apply to objects.
Added the ability to queue another move on a world 3 boss sliding block within a half second of it hitting a wall.
Made the buffer duration for world 1 sliders slightly larger.
Known Issues
Text on the linux build is occasionally smudged.
Source
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