In this update2
Full notes
Full Fantastic Fist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Maps
- Gameplay
Fantastic Fist changes
Bug fixes:
Fixed inconsistencies with sliding blocks not always being punched.
Fixed the sides of launching platforms from occasionally killing the player at times when they should not.
Fixed rebound inputs from not working in a section during the final boss.
Fixed rebinding "Move Fist" from causing inconsistent inputs required to navigate menus.
fixed the map music from not unlocking in the radio.
Fixed a specific corner in "The Caves" from clipping the player through a wall.
Fixed a specific corner in "Nyctophobia" from clipping the player trough a wall.
QOL changes:
The speedrun time listed in the notebook will now be highlighted if it was completed in a single session.
Source
Changelog.gg summarizes and formats this update. How we read updates.
