Full notes
Full Fantastic Contraption update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Store
- Gameplay
- Performance
- UI and audio
Fantastic Contraption changes
The version 1.5.0 update, aka Kaiju Update , is so big, it’s Godzilla big. Because now you are the monstrous, lazer-breathing beast that hovers over Fantastic Contraption levels, the contraptions and wee Neko so tiny and innocent down there on the ground. Yes we do love room scale, but there are times and places where you just want to reach over your entire contraption without walking across the room. And so we present: Kaiju Scale. You can scale from 50% of regular room scale size, which can be comfortably played while standing in one place, way down to 10% roomscale which feels like playing with a miniature set of contraption pieces about the size of Lego. The controller flowers shrink down to smaller precision buds so you can more easily see what you’re doing in this tiny, detailed little world. If your VR hardware is configured for a small space, the Room Setup menu will appear automatically the first time you play. You can force Fantastic Contraption into Kaiju Scale and reconfigure your space via the companion menu on your monitor: We've also added Steam Workshop modding support, contraption favoriting, new avatars and a ton of other features. Visit our dev blog for more about it.
Changelog
Kaiju Scale: full support for playing in smaller spaces including seated. (Re)configure world size and orientation via the companion menu on your monitor (settings > standing scale > configure standing). Config will automatically run once if SteamVR is set to “Standing Only”.
Steam Workshop support for modding Neko skins. See http://steamcommunity.com/app/386690/workshop/ and http://northwaygames.com/contraption-modding/
Workshop support for other languages. See http://steamcommunity.com/app/386690/workshop/ and http://northwaygames.com/contraption-modding/
Japanese language support. Change language via the companion menu on your monitor. Other languages coming eventually and/or create your own using Steam Workshop.
Rate and fave saved contraptions by giving them a smooch
Throw level from maquette to frog to delete autosave and revert
New avatars and improved avatar model physics
Change avatar by using the touchpad while grabbing maquette
New avatar hats and improved existing hat models
Twitch chat voting on avatars and hats with "!avatar wolf" or "!hat 5", defaults to 60 second rounds. Twitch mods can disable, trigger rounds, or force a change immediately.
Avatar shadows
Command-line arguments to run in demo mode, eg "-demo". Contact us for full list.
Rearranged things in dark world
Combined level and contraption save tables into one
New look for Neko
Highlight Neko's parts when you're close enough to grab them
Improve Neko animation performance
New look and animation for victory spheres
Improve stereo shader rendering
Tweaks to tutorial messages
Hourglass loading indicator
Fade out effects
Selection highlighting on camera bug and some other things
Sound tweaks
Tweak and tune all haptic responses
Added arrows to tutorial umbilicals
Minor tweaks to several levels (must delete autosaves to see)
Hide online contraptions made with newer incompatible game versions
Fix helmet obstructing first person companion view
Fix error on loading corrupt save files
Fix Twitch panel error and bloat
Fix SteamVR init crash
Fix physics issues caused by variable framerate
Fix respawn delay after taking items from Neko
Fix hitting start/stop while loading
Fix several levels so they'll break less
Fix snaps disappearing or being where they shouldn't
Fix and tweaks to camera bug
Fix Neko's missing eyes on blink with helmet
Fix spelling "comfortably"
Source
Changelog.gg summarizes and formats this update. How we read updates.
