What changed
1 fix1 addition0 changes0 removals
addedBalance/Content Additional photographable items - Myling Bear - Poltergeist item - Dead teammates Scrollwheel can now be used to switch between inventory items NightVision upgrade added to Drone VideoCamera rotate speed increased
fixedBugfixes Fixed several key voice chat issues Fixed several key text chat issues Fixed an issue where photograph money would not be given to the player on a loss Fixed an issue where many more spectral decals were spawning than intended Fixed an issue where drone propellers would become pink when removed from a players' inventory Fixed several errors related to picking up objects Animations are now client driven to help improve their consistency
Fantasma changes
addedBalance/Content Additional photographable items - Myling Bear - Poltergeist item - Dead teammates Scrollwheel can now be used to switch between inventory items NightVision upgrade added to Drone VideoCamera rotate speed increased
fixedBugfixes Fixed several key voice chat issues Fixed several key text chat issues Fixed an issue where photograph money would not be given to the player on a loss Fixed an issue where many more spectral decals were spawning than intended Fixed an issue where drone propellers would become pink when removed from a players' inventory Fixed several errors related to picking up objects Animations are now client driven to help improve their consistency
Patch v0.5.7
Balance/Content Additional photographable items - Myling Bear - Poltergeist item - Dead teammates Scrollwheel can now be used to switch between inventory items NightVision upgrade added to Drone VideoCamera rotate speed increased
Bugfixes Fixed several key voice chat issues Fixed several key text chat issues Fixed an issue where photograph money would not be given to the player on a loss Fixed an issue where many more spectral decals were spawning than intended Fixed an issue where drone propellers would become pink when removed from a players' inventory Fixed several errors related to picking up objects Animations are now client driven to help improve their consistency