Full notes
Full Fame Or Folly update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Store
- Events
- Fixes
- Performance
Patch Notes
Balance Changes⚖️ Econ changes
Rounds now give +1 more silver than before.
Round rewards changed from 1/2/3/4 silver to 2/3/4/5 silver.
This should help smooth out some early-game econ struggles.
Card condition changes
Cards that care about being before, after, or next to a specific class no longer only check the direct neighboring card.
They now scan all cards before or after them to determine whether their condition is true.
This should make those cards feel much more consistent and less RNG-dependent.
Wardens should also feel more useful now, since these effects should trigger more often.
These cards may need nerfs later now that they activate more reliably, so I’ll be watching how strong they feel.
Bugs 🐛 🛠️
Eyeball bug
Banner tooltips no longer appear in an unreadable area after clicking the eyeball.
Spectator bugs
The shop should no longer obscure spectator mode.
Tree Crystal Blight bug
Fixed a visual bug where displayed mult could drop to 0 after a season reset.
Stagebound / Seasonal talent icons
Fixed Stagebound and Seasonal talent icons.
Icons are now visible, making it clearer which troupers are affected by debuffs on higher difficulties.
Collection optimization
Removed idle bobbing to improve performance.
Replaced the loading spinner with skeleton card loading.
Systems 🧑🔬
Difficulty unlock change
Based on feedback from Celerity, decks no longer require you to grind each difficulty individually.
Beating any deck on a higher difficulty now unlocks that difficulty for every deck.
Text fixes
Fixed several minor spelling errors.
Renamed Claps to Applause.
Source
Changelog.gg summarizes and formats this update. How we read updates.
