Full notes
Full FalseGods Gambit update
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What changed
- Gameplay
- UI and audio
- Fixes
- Events
FalseGods Gambit changes
Thank you all so much for your patience. It has been half a year since the last test, and we have finally finished adjusting the demo. We are now releasing it to players.
Compared with the previous PlayTest, we have added the following content:
New Content:
Talent system
Difficulty system
Multi-enemy battles
More enemy options
Regular healing methods, such as potions
More card upgrades
More core cards for different builds
A more complete card-playing experience
More visual effects and hints
The demo now fully supports English. Support for more languages will be added gradually in the future.
Fixed Issues:
Known card-playing freeze issues
Known issues where cards could not be dragged
Known enemy behavior tree freeze issues
Known event refresh issues
Other known freeze issues
Future Demo Updates:
A more complete talent system and difficulty system
More events and battles
A longer early-game experience
A more polished settlement/results system
Finally, thank you all again for your patience. We know that the current demo still has flaws and plenty of room for improvement, and we will continue testing and looking for unknown bugs.
If you have any feedback, you can join our QQ group: 931386938.
You can also click the feedback button on the in-game settings page to submit suggestions or report bugs.
Thank you all. Love you!
Source
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