Full notes
Full False Mall update
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What changed
1 fix0 additions0 changes0 removals
- UI and audio
fixedFixed an issue where, if the player dies after 9:00, the 9:00-specific effects would remain even after time is reset. - Corrected a typo: "NO OPEN FRAME" -> "NO OPEN FLAME." - Fixed a bug where the next floor might remain dark during the world's restart sequence. - Made minor adjustments to the "Claustrophobia" event. Changed the timing for the music to stop.
Fixed an issue where, if the player dies after 9:00, the 9:00-specific effects would remain even after time is reset. - Corrected a typo: "NO OPEN FRAME" -> "NO OPEN FLAME." - Fixed a bug where the next floor might remain dark during the world's restart sequence. - Made minor adjustments to the "Claustrophobia" event. Changed the timing for the music to stop.
Source
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