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Steam News5 July 201610y ago

Fallout 4 1.6 Update Live on PC

The Fallout 4 1.6 Update is live today on PC. Fallout 4 1.6 Update NEW FEATURES ExitSave - Exiting to the Main Menu will create an ExitSave. During next play session, the ExitSave will delete itself after you load it.

Full notes

Full Fallout 4 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions2 changes1 removal
  • Gameplay
  • Workshop
  • Performance
  • Fixes
addedThe Fallout 4 1.6 Update is live today on PC. Fallout 4 1.6 Update NEW FEATURES
addedNew Add On specific icons in Workshop mode
addedMore than 300 new player names added to Codsworth's vocabulary
addedSupport for upcoming Add Ons
changedGeneral stability and performance improvements
fixedFixed a crash related to targeting an enemy weapon while in VATS

Fallout 4 changes

addedThe Fallout 4 1.6 Update is live today on PC. Fallout 4 1.6 Update NEW FEATURES
addedNew Add On specific icons in Workshop mode
addedMore than 300 new player names added to Codsworth's vocabulary
addedSupport for upcoming Add Ons
changedGeneral stability and performance improvements

The Fallout 4 1.6 Update is live today on PC. Fallout 4 1.6 Update NEW FEATURES

  • ExitSave - Exiting to the Main Menu will create an ExitSave. During next play session, the ExitSave will delete itself after you load it. The Existsave works in all difficulty levels including Survival.

  • New Add On specific icons in Workshop mode

  • More than 300 new player names added to Codsworth's vocabulary

  • Support for upcoming Add Ons

FIXES

  • General stability and performance improvements

  • Fixed a crash related to targeting an enemy weapon while in VATS

  • Fixed an issue where a Companion would become stuck walking and unable to run

  • Fixed issue in "Mankind Redefined" to prevent the player from getting stuck in elevators while in Mass Fusion Building

  • In "Boston After Dark" quest now completes properly when waiting for Old Man Stockton

  • Fixed occasional issue where player would become permanently invisible

  • Dead settlers can no longer be commanded or assigned to supply lines

  • Fixed issue where deleting saved games would cause other saves to disappear

  • Fixed occasional issues with activating mods that did not come from Bethesda.net

  • Minor bug fixes and optimizations to Mods load order and browsing

Source

Steam News / 5 July 2016

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