Full notes
Full Fallen Times update
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What changed
0 fixes0 additions1 change0 removals
- Balance
changedSince many players has reported that the first boss was too hard, I decided to modify it and make the fight easier, the change includes: 1. Slightly slower the boss's movement speed, this seems insignificant, but in fact, it's the most important factor, since slower speed means more reaction time. 2. More ammo supplies when the boss fight starts, players can get 30 pistol bullets immediately. 3. Increase the initial bullet count (100 > 140), this will also make the start up easier. Hope this would allow you getting the hang of this game easier ːsteamhappyː
Fallen Times changes
changedSince many players has reported that the first boss was too hard, I decided to modify it and make the fight easier, the change includes: 1. Slightly slower the boss's movement speed, this seems insignificant, but in fact, it's the most important factor, since slower speed means more reaction time. 2. More ammo supplies when the boss fight starts, players can get 30 pistol bullets immediately. 3. Increase the initial bullet count (100 > 140), this will also make the start up easier. Hope this would allow you getting the hang of this game easier ːsteamhappyː
Since many players has reported that the first boss was too hard, I decided to modify it and make the fight easier, the change includes:
- Slightly slower the boss's movement speed, this seems insignificant, but in fact, it's the most important factor, since slower speed means more reaction time.
- More ammo supplies when the boss fight starts, players can get 30 pistol bullets immediately.
- Increase the initial bullet count (100 > 140), this will also make the start up easier. Hope this would allow you getting the hang of this game easier ːsteamhappyː
Source
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