Full notes
Full Fallen Leaf update
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What changed
1 fix0 additions0 changes0 removals
- Performance
fixedThis prevents the player from getting a crash or a softlock in the Jail of the Forsaken map. Because the cutscene director object was not properly disabled after the cutscene, you could still hold pause to "skip" the regular dialogue interactions with any of the characters in that room. Depending on the situation, you would either get a crash or a softlock. This has been fixed.
This prevents the player from getting a crash or a softlock in the Jail of the Forsaken map. Because the cutscene director object was not properly disabled after the cutscene, you could still hold pause to "skip" the regular dialogue interactions with any of the characters in that room. Depending on the situation, you would either get a crash or a softlock. This has been fixed.
Source
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