Full notes
Full Fallen Leaf update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Performance
- Fixes
- Store
Thank you, Fallen Leaf community, for the continued bug reports and feedback. Fallen Leaf is currently on version 1.0.0.11, the 11th patch since release. We didn't release patch notes for the pre-.11 patches, so I'm compiling them here for future reference.
1.0.0.0
Release build,
1.0.0.1 | July 15 2024, 12:20pm EST
Fixed a visual bug where Featherhorn shows the wrong button prompt when telling you about fast travel.
1.0.0.2 | July 16 2024, 12:11pm EST
Deactivated loading demo saves for the time being, to avoid a rare but extremely serious game-breaking bug. Demo saves are renamed but kept in the save data folder for now.
1.0.0.3 | July 16 2024, 3:06pm EST
Fix to Steam API functions. Screenshots now work properly, plus the game now pauses when the Steam Overlay is opened.
1.0.0.4 and 1.0.0.5 | July 18 2024, 10:50am EST
Added more dialogue to a certain angelic NPC to make it clear that her comments about a certain "Strange Orb" were not for a quest. This NPC is mainly to point you back to obtaining the Strange Orb if you passed it up your first time.
1.0.0.6 | July 18 2024, 4:47pm EST
Fixed a handful of typos reported by players. Thanks, Discord bug reporters!
Patched some ceiling holes that allowed you to cheese a certain shelled gastropod boss from the ceiling using advanced vertical movement techniques.
1.0.0.7 | July 19 2024, 7:03pm EST
Slight HP buffs to a select handful of bosses who went down too easily in extended community playtesting.
1.0.0.8 | July 20 2024, 12:53pm EST
Fixed a rare but game-crashing bug related to the introductory cave level, gauntlets, and dying in a specific way. Fun fact: while coding this patch, all three devs watched a streamer with 1000+ viewers come a single hit away from the exact steps needed to trigger this crash. To say heart rates were elevated would be an understatement. I think the adrenaline lasted for days.
1.0.0.9 | July 20 2024, 3:10pm EST
The pause button now fast forwards the end-of-level summary screen and also proceeds from it. Before, only the "confirm" button did this.
1.0.0.10 | July 21 2024, 9:03am EST
Slight nerf to DBR15's damage at red and blue power-up levels
Fixed a handful of typos reported by the community
Fixed a hole in the top of a certain sandy level with moving blocks that allowed you to travel on top of the level's ceiling.
Fixed a small visual glitch that failed to render sand on top of a spike deep in a sand pit, which made the spike seem important (it wasn't).
1.0.0.11 got its own hotfix post: https://store.steampowered.com/news/app/1459010/view/4373641964981402708a
Source
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