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- Fallen Gods
Team Introductions: Cleopatra Motzel
Very early on in the development of Fallen Gods, while researching runestones, I had the idea of using one to tell the world’s backstory. When I found Cleo’s gallery, I found with it the one artist on earth seemingly ab…
Event6 changesGameplayWorkshop - Fallen Gods
Team Introductions: Anders Hedenholm
I can’t remember who approached whom in 2016 when Anders and I first connected, but it hardly matters: he was the perfect composer for Fallen Gods. I’d been struggling over what the game’s musical soundscape should be e…
Event6 changesMapsUI/audio - Fallen Gods
Team Introductions: G. Pawlick
As Fallen Gods nears completion, I wanted to introduce the crew that’s working with me to get it done. Our founding principle for Wormwood Studios was to create independent games with a small, international but close-kn…
Security3 changesGameplayWorkshop - Fallen Gods
Goodbye 2021, Welcome 2022
2021 was a momentous year for Wormwood Studios, with major achievements on Fallen Gods, Strangeland, and Primordia. Fallen Gods: Significant Further Development Fallen Gods is now many, many years into development. Its…
Event5 changesBalanceGameplay




